
Which leads us to where we are now: The Strange Aeons adventure path. This would be a trend that would continue, with more Lovecraft mythos monsters being introduced both in subsequent bestiaries but other adventures, culminating with the big man himself Cthulhu getting stats in Bestiary 4. In their very first bestiary, one of the few monsters that isn't just an update of the DnD SRD to the new rules is their version of the Shoggoth, and the Skum was updated to make them more similar to the Deep ones (And they remained a deep one expie until the most recent bestiary, when Paizo just went fuck it and brought in the deep ones proper). Pathfinder has always had a pretty close relationship with Lovecraft. So its no surprised that the Cthulhu mythos has been very influential on RPG's: Chaosium's Call of Cthulhu, Early DnD, World of Warcraft and hearthstone, and of course Pathfinder. Don't believe me, look up the Lovecraft commonplace book, which was basically a book filled with over 200 short story ideas he never actually made. The guy was brimming with ideas for horrible monsters and scary stories. Seriously though Lovecraft is probably one of my favorite horror writers, having basically created the cosmic horror subgenre. This sound effect is unique to the Hackdirt Caverns.Ah HP Lovecraft, your horror writing was beyond reproach and your personal beliefs were beyond repugnant.



They are believed to live deep in the caverns of Hackdirt, hence the name "Deep Ones." The Hackdirt Brethren live in the caverns to be closer to those they worship. The Deep Ones are beings that are worshipped by the people of Hackdirt.
